We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways:
- Register on the forums. This is where we organize events and pick games.
- Reach us by email at vgcommune *A*T* gmail *D*O*T* com.
Apr 17, 2017
Detailed discussion of the Metroid Prime: Federation Force mission, Blender.
Apr 15, 2017
A room-by-room discussion of Metroid Prime: Federation Force's Incursion mission.
Mar 18, 2017
Metroid Prime: Federation Force uses charge shots and gyro aiming as the basis for its rich gameplay.
PendingSee the Full List
May 27, 2014
Golem takes stage 4-3 and breaks up each of its challenges into two steps, tracing a gamut of planning and pushing challenges throughout the stage.
Oct 11, 2015
A look at the parallel paths in Mario Zone 1.
Sep 16, 2015
A review of ship, shot, and enemy interplay.
Feb 27, 2016
A review of Bugaboo and how its elements come together.
Oct 18, 2014
Commune members Golem and Shouty play through Demon's Crest while pondering how its various elements work together.
Jun 2, 2015
Golem's video series covering every stage in the game, including all crowns.
Jul 13, 2015
A playlist with videos for each boss in Popful Mail.
Oct 13, 2015
A one-credit clear of Metal Black.
Mar 26, 2016
A playthrough of Bugaboo (The Flea) showcasing that the jump power meter is not perfectly reliable.