What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways: As for me, I'm Greg Livingston, but I go by Golem. I organize things around here.
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Vehicle Dynamics (F-Zero X)

Recorded on Feb 25, 2017
Uploaded on Jul 16, 2017
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The goal of F-Zero X is to move your car as quickly as possible through a course. Last time, we discussed course design; this time, we discuss how to move your car. How do cars in F-Zero X react to the physical forces placed on them, and how can we use this to win?

Please note that we recorded this podcast with a high top speed build in mind. This significantly impacts our commentary on drift.
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