What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways: As for me, I'm Greg Livingston, but I go by Golem. I organize things around here.
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Episode 41: Static and Dynamic Variables

Recorded on Mar 28, 2015
Uploaded on May 15, 2015
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The discussion begins with static and dynamic variables in Bal Cube: those attributes which define the in-game objects. We then ponder more abstract topics. How do those attributes change over the course of the game? How do they shape Bal Cube as a whole?
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