What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways: As for me, I'm Greg Livingston, but I go by Golem. I organize things around here.
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Meaningful Level Design (Ecco the Dolphin)

Recorded on Oct 23, 2016
Uploaded on Nov 8, 2016
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As we continue to ponder meaning in Ecco the Dolphin. we move to level design. These are maze levels with locks, keys, enemies, and a time limit enforced by Ecco's air supply. How do things come together? We speak to the identity of four levels: Deep Water, Ice Zone, Hard Water, and Trilobite Circle. You can find the sonar maps for each level on the Ecco the Dolphin DARK SEA site.
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