What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways: As for me, I'm Greg Livingston, but I go by Golem. I organize things around here.


Dragon's Crown


Apr 17, 2017
Detailed discussion of the Metroid Prime: Federation Force mission, Blender.
Apr 15, 2017
A room-by-room discussion of Metroid Prime: Federation Force's Incursion mission.
Apr 15, 2017
Metroid Prime: Federation Force contains a wide variety of missions. How do they impact and develop gameplay?
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Aug 11, 2016
Mike Cowden explains variety and difficulty design in his auto-runner, Super 80s World.
Aug 8, 2016
Heroes Guard: The Journal features character building and card-based combat integrated into a memoir. Rick Kelly details the design that keeps it all together.
Aug 6, 2016
Jesse Ozog balances between animal rescue and fierce combat in Dr. Spacezoo.
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